Part 8: Surrender at the Southwest Lake
Entry 8: Surrender at the Southwest Lake
Time to head to the lake and meet these Eternian Sky Knights face-to-face. Hopefully now they're open to peaceful talks.
Fun fact: the background for the following cutscene has the appropriate lighting changes depending on whether you go to the lake at day or night.
























Well, that was a surprisingly reasonable yet bittersweet parting.

















Time for the first boss battle of the game. Holly is a standard Final Fantasy white mage who heals and casts buffs on her party. Barras, likewise, is a standard Final Fantasy monk who... punches things.

Holly spends her first two turns bonking people on the head with her stave...

Before getting serious and using Protect on herself and Barras, raising their physical defense to 125% for a few turns.

She also casts Aero, a damage spell.


Barras, meanwhile, uses Invigorate to raise his physical damage, then attack several times in a row. Nothing a potion can't fix.

Holly goes down first.

Barras finishes himself off with an explosion that damages everyone on the battlefield.

The reward is more than enough to level both party members, as well as have Agnès hit Freelancer level 2.

Barras and Holly drop appropriate Final Fantasy items.


Ever wondered what ethers were made out of? Yum yum.

But that's not all...


We also unlock our second and third jobs. Summaries for each job will be coming once we get our fourth party member. For now, the main thing to know is that switching to these jobs lets us use/learn the abilities Barras and Holly showed off plus more, and change base stats to make us better at punching or spell-casting, respectively.

It certainly is lucky Eternia sent a pair whose bark outmatched their bite.

















The airship should still be above the lake unless someone besides Barras knows how to pilot it and drove it away during the battle. The game never explains, though there are some guesses one can make. In any case, the airship isn't here now, so back to Caldisla.
Next: How to use jobs, a book, a fire, and the third member of the party.
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Event Viewer
Main Scenario:
The Monk and the White Mage
My Ray of Hope
We Go Together
quote:
pg.2: A 24-year-old man of unknown origin. His name is Barras Lehr, and he carries the monk asterisk. A typical brawler, he is rude and violent. He hates it when people call him "bear wrestler."
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Likes: Fighting, drinking, meat
Dislikes: Strategy, thinking, cowardice
quote:
pg.2: A 26-year-old woman from Eternia. Her name is Holly Whyte. She is keeper of the white mage asterisk. Though a healer of great skill, she is sadistic to the core. Hedonistic and capricious, she has a wanton personality.
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Likes: Glamor, tough guys, wine
Dislikes: Pessimists, brats, innocence